AI Insights · Timothy · April 2024
Top 5 IO Games on iOS in Portugal for Q1 2024
Discover the performance of the top 5 io games on iOS in Portugal during Q1 2024, highlighting trends in downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends for the top 5 io games on iOS in Portugal. Here's a detailed look at their performance in terms of downloads, revenue, and active users.
Snake.io - Fun Online Snake from Kooapps experienced a fluctuating revenue pattern, peaking at around $123 in the third week of March. Downloads saw a notable peak of approximately 1.1K in late January and ended the quarter with 951 downloads in the last week of March. Active users started the quarter at 6.1K, dropped to a low of 5K mid-quarter, and rebounded to 6.2K by the end of March.
slither.io by Lowtech Studios LLC had a stable download trend with a high of 721 downloads in early February. Revenue was mostly negligible except for a brief spike to $79 in the last week of March. Active users showed a slight decline from 5.3K in early January to 4.6K by the end of March.
Paper.io 2 from Voodoo maintained a steady revenue stream, reaching around $55 in the last week of March. Downloads varied, starting at 525 in early January, dipping to 225 in late February, and ending strong with 500 downloads in the last week of March. Active users saw a decline from 4K at the beginning of the quarter to 2.8K in mid-March, closing at 2.9K.
Snake Clash! by Supercent, Inc. had a sporadic revenue pattern, peaking at $68 in early January and experiencing several weeks with no revenue. Downloads fluctuated, starting at 650 in early January, dipping to a low of 131 in late February, and recovering to 591 by the end of March. Active users followed a similar trend, starting at 1.4K, dipping to 763 in late February, and rebounding to 1.3K by the end of March.
Hole.io, also from Voodoo, showed a consistent revenue performance, peaking at $63 in mid-March. Downloads started at 276 in early January, dipped to 96 in late February, and surged to 444 by the end of March. Active users started at 2.5K, dropped to 1.4K in early March, and ended the quarter at 2.3K.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.